Archives for WoW Gold Tips category
Posted on 2010 under WoW Gold Tips |
31
Aug

I’ve wanted to do an income report for the longest time but I’ve had problems with the programs I use to export beancounter data to excel. I finally got bag export to start working again and I’m thrilled to be able to share my best selling gems and enchant scrolls for the past 2 weeks.
My current primary methods of income are in order of profit: Inscription, Enchanting, Vendor Flipping, Jewelcrafting, and Engie Pets.
In the last 16 days here are my profit from each profession:
1. Glyphs = 14,973g
2. Enchant Scrolls = 13,603g
3. Vendor Flips = 6,297g
4. JC Gems = 5,538g
5. Engie Pets = 2,067g
Total gained in 16 days = 42,478g profit or 2,658g/day
The ways I’m working on improving these numbers is by getting the rare enchanting recipes I talked about before, getting more gem cuts and being more committed to selling engie pets (I honestly just forget to make them sometimes and miss out on very easy money).
Best Selling Enchants
| Item Name |
# Sold |
Profit |
| [Scroll of Enchant Boots - Tuskarr's Vitality] |
15 |
1047.4974 |
| [Scroll of Enchant Weapon - Berserking] |
10 |
1020.1204 |
| [Scroll of Enchant 2H Weapon - Massacre] |
6 |
912.8941 |
| [Scroll of Enchant Weapon - Exceptional Spellpower] |
10 |
820.6532 |
| [Scroll of Enchant Weapon - Exceptional Agility] |
5 |
788.1336 |
| [Scroll of Enchant Bracers - Greater Spellpower] |
9 |
768.0135 |
| [Scroll of Enchant Gloves - Exceptional Spellpower] |
23 |
752.0112 |
| [Scroll of Enchant Cloak - Titanweave] |
5 |
709.491 |
| [Scroll of Enchant Weapon - Mighty Spellpower] |
4 |
702.378 |
| [Scroll of Enchant Staff - Greater Spellpower] |
5 |
701.1913 |
| [Scroll of Enchant Gloves - Crusher] |
9 |
636.8201 |
| [Scroll of Enchant Weapon - Greater Potency] |
8 |
405.6032 |
| [Scroll of Enchant Gloves - Armsman] |
10 |
399.7539 |
| [Scroll of Enchant Cloak - Spell Piercing] |
6 |
395.841 |
| [Scroll of Enchant Boots - Greater Fortitude] |
8 |
363.2737 |
| [Scroll of Enchant Cloak - Major Agility] |
4 |
322.5865 |
| [Scroll of Enchant Gloves - Major Agility] |
2 |
296.5225 |
| [Scroll of Enchant Boots - Superior Agility] |
2 |
292.155 |
| [Scroll of Enchant Chest - Super Stats] |
10 |
289.875 |
| [Scroll of Enchant Gloves - Greater Assault] |
4 |
286.6063 |
| [Scroll of Enchant Weapon - Superior Potency] |
3 |
259.925 |
| [Scroll of Enchant Weapon - Accuracy] |
1 |
259.2505 |
| [Scroll of Enchant Staff - Spellpower] |
2 |
170.576 |
| [Scroll of Enchant Chest - Greater Defense] |
3 |
157.7022 |
| [Scroll of Enchant Chest - Exceptional Mana] |
6 |
105.956 |
| [Scroll of Enchant Cloak - Major Armor] |
1 |
99.498 |
| [Scroll of Enchant Cloak - Greater Speed] |
1 |
99.2188 |
| [Scroll of Enchant Bracers - Greater Stats] |
1 |
91.7256 |
| [Scroll of Enchant Cloak - Speed] |
3 |
80.0914 |
| [Scroll of Enchant Shield - Greater Intellect] |
2 |
61.3297 |
| [Scroll of Enchant Bracer - Major Intellect] |
1 |
52.75 |
| [Scroll of Enchant Gloves - Precision] |
1 |
45.6096 |
| [Scroll of Enchant Chest - Super Health] |
1 |
31.0125 |
| [Scroll of Enchant Boots - Greater Assault] |
1 |
29.934 |
| [Scroll of Enchant Bracer - Superior Spellpower] |
1 |
19.4625 |
| [Scroll of Enchant Cloak - Shadow Armor] |
1 |
16.168 |
| Grand Total |
|
13491.63g |
Best Selling Jewelcrafting Gem Cuts
| Item Name |
# Sold |
Profit |
| [Chaotic Skyflare Diamond] |
25 |
929.63 |
| [Solid Sky Sapphire] |
40 |
607.4778 |
| [Reckless Ametrine] |
17 |
577.1811 |
| [Glowing Dreadstone] |
9 |
447.59 |
| [Bold Scarlet Ruby] |
23 |
376.1811 |
| [Bright Cardinal Ruby] |
7 |
329.1863 |
| [Purified Dreadstone] |
9 |
317.7907 |
| [Delicate Cardinal Ruby] |
7 |
308.5 |
| [Relentless Earthsiege Diamond] |
7 |
298.0256 |
| [Runed Cardinal Ruby] |
4 |
294.2024 |
| [Delicate Scarlet Ruby] |
13 |
269.6341 |
| [Brilliant King's Amber] |
5 |
191.8157 |
| [Brilliant Autumn's Glow] |
10 |
172.4984 |
| [Rigid Autumn's Glow] |
6 |
125.0929 |
| [Bold Cardinal Ruby] |
2 |
104.985 |
| [Bright Scarlet Ruby] |
6 |
76.477 |
| [Pristine Monarch Topaz] |
4 |
73.91 |
| [Balanced Twilight Opal] |
3 |
18.898 |
| [Dazzling Forest Emerald] |
3 |
18.757 |
| Grand Total |
|
5537.83g |
Bonus – KTQ Scroll Macro
I love using KTQ to automate all aspects of my crafting, I’ll share with you guys my current KTQ macro for enchanting scrolls:
| /ktq queue 2 38912 |
Scroll of Enchant Chest – Exceptional Mana |
| /ktq queue 2 38914 |
Scroll of Enchant Cloak – Major Armor |
| /ktq queue 2 38937 |
Scroll of Enchant Bracer – Major Intellect |
| /ktq queue 2 38951 |
Scroll of Enchant Gloves – Expertise |
| /ktq queue 2 38963 |
Scroll of Enchant Weapon – Exceptional Spirit |
| /ktq queue 2 38964 |
Scroll of Enchant Gloves – Greater Assault |
| /ktq queue 2 38973 |
Scroll of Enchant Cloak – Spell Piercing |
| /ktq queue 2 38978 |
Scroll of Enchant Cloak – Titanweave |
| /ktq queue 2 38979 |
Scroll of Enchant Gloves – Exceptional Spellpower |
| /ktq queue 2 38989 |
Scroll of Enchant Chest – Super Stats |
| /ktq queue 2 38991 |
Scroll of Enchant Weapon – Exceptional Spellpower |
| /ktq queue 2 38995 |
Scroll of Enchant Weapon – Exceptional Agility |
| /ktq queue 2 38997 |
Scroll of Enchant Bracers – Greater Spellpower |
| /ktq queue 2 38999 |
Scroll of Enchant Chest – Greater Defense |
| /ktq queue 2 39005 |
Scroll of Enchant Chest – Super Health |
| /ktq queue 2 39006 |
Scroll of Enchant Boots – Tuskarr’s Vitality |
| /ktq queue 2 44453 |
Scroll of Enchant Weapon – Greater Potency |
| /ktq queue 2 44455 |
Scroll of Enchant Shield – Greater Intellect |
| /ktq queue 2 44456 |
Scroll of Enchant Cloak – Speed |
| /ktq queue 2 44457 |
Scroll of Enchant Cloak – Major Agility |
| /ktq queue 2 44463 |
Scroll of Enchant 2H Weapon – Massacre |
| /ktq queue 2 44466 |
Scroll of Enchant Weapon – Superior Potency |
| /ktq queue 2 44467 |
Scroll of Enchant Weapon – Mighty Spellpower |
| /ktq queue 2 45060 |
Scroll of Enchant Staff – Spellpower |
| /ktq queue 2 44458 |
Scroll of Enchant Gloves – Crusher |
| /ktq queue 2 45056 |
Scroll of Enchant Staff – Greater Spellpower |
| /ktq queue 2 44469 |
Scroll of Enchant Boots – Greater Assault |
| /ktq queue 2 38953 |
Scroll of Enchant Gloves – Precision |
| /ktq queue 2 38976 |
Scroll of Enchant Boots – Superior Agility |
| /ktq queue 2 38990 |
Scroll of Enchant Gloves – Armsman |
| /ktq queue 2 38966 |
Scroll of Enchant Boots – Greater Fortitude |
| /ktq queue 1 38972 |
Scroll of Enchant Weapon – Lifeward |
| /ktq queue 2 44493 |
Scroll of Enchant Weapon – Berserking |
| /ktq queue 2 44497 |
Scroll of Enchant Weapon – Accuracy |
Remember to only use up to the item number in your KTQ macro, not the actual item name so that you can save character space. You’ll only be able to fit 14 of these per macro so make a few.
Let me know of anything else you’d like included in these income report updates, I have another big article in the works similar to my vendor flipping project I posted above. Good luck with your gold making and stocking up for Cataclysm!
Income Report – Best Selling Gems and Scrolls – Aug 31 an article by: WoWConfidential Gold Making in WoW

Other Awesome posts that would probably interest you!

Posted on 2010 under WoW Gold Tips |
28
Aug
by Steve Zamboni
Almost all auction house tactics revolve around the undercut. It may be a single copper, a few silver or a few gold, or a freefall drop down to the price of materials. Regardless of the amount or the frequency, most undercuts share a common misconception: that you’re controlling the market with your undercuts. You’re not. Your competitor has the control. By undercutting, you’ve just let your competitor decide your price. You’ve let your competitor set a cap on your profits — and more, you’ve agreed to accept even less with your undercut.
The inscription market sees more than its fair share of this, sometimes on a large scale. The low deposits encourage large number of postings, followed by even larger numbers of cancellations and repostings. Prices fall as each new poster accepts and trumps the previous poster’s prices, until the market falls to the cost of materials and the walls go up. The final wall signals a complete loss of market control.
Once it’s up, it no longer matters who built the wall. If it’s your wall, you can’t raise prices until the competition perched above you goes away. If it’s not your wall, you can’t raise prices on your auctions until someone breaks the wall. Stalemate, and out come the piña coladas.
The event that started all of this, from the first round of undercuts to the market-ending wall, is actually really simple: Your competitor listed his auctions before you did. Your first reaction was to lower your price, and everyone else followed suit. Had your competitor not posted his auctions, you would have raised your prices instead of lowering them.
In the end, the only way to truly control a market is to prevent your competitor from posting. While simple in concept, in reality, this can be a huge undertaking. What we call auction house PvP may be needed to push someone out of a market when he doesn’t want to leave. There are really only a few ways to drive out a competitor and make him take his wall with him: boredom, attrition and starvation.
Second-day delivery
When a competitor goes overboard building his wall and starts posting hundreds or thousands of auctions at a time, he probably hasn’t considered what’s going to happen to his mailbox 48 hours later. I’ve seen attempts to form glyphs walls using 10 of each glyph. That’s 3,550 glyphs. If they expire (or are canceled), the poster gets to spend 71 minutes digging them out of the mailbox. The geniuses that post 12 pages of single pieces of Infinite Dust will spend an hour restacking them if they were to expire.
Use this wasted time to your advantage. When you see someone going nuts with his postings, start adding new auctions to block his sales, even if they cost you a small amount of gold. If he cancels and relists, you’ve just caused your competitor to lose a couple hours of his time. Repeat this process a few times and his gold-per-hour numbers will quickly be in the toilet, and he may start looking for something to do that doesn’t involve standing by the mailbox all evening.
No deposit, no return
On small items such as glyphs and infinite dust, the auction house deposit fees are insignificant, which led to these markets’ being vulnerable to flooding and continuous cancel-and-relist cycles.
Other markets have much different dynamics. While someone’s posting up 100 Eternal Belt Buckles may look intimidating, forcing them all to expire will cost their owner about 240g in unreturned deposit fees. If he starts canceling and relisting because of your auctions, he gets to pay the deposit fees again. In these markets, forcing the wall to expire isn’t just about reducing your competitor’s income or making him waste his time; it’s a way to take gold directly out of his pocket. This is one way to directly pit your gold reserves against the competition’s.
I’ve seen a number of players leave the jewelcrafting market — even dropping the profession entirely — because they couldn’t grasp that their 48-hour auctions could be turned against them. After days or weeks of expired and relisted auctions, they were oftentimes paying more in deposit fees than they made from selling the gems. The more gems they cut, the more gold they lost.
The embargo: A bottoms-up view of the market
Almost all crafted items in the game come from just a few basic items: ore, herbs, cloth and eternals. Even complicated markets such as inscription, with all of its inks and glyphs and cards, can be boiled down to just a few basic ingredients: adder’s tongue, icethorn and eternal life. That’s it. The glyphs are just red herrings obscuring the real issue: Your competitor isn’t competing with you in selling glyphs; he’s competing with you in buying herbs.
To stop someone from posting glyphs, you need to run him out of ink. To run him out of ink, you have to run him out of herbs. The only way to do this over the long run is to buy all of the herbs by embargoing the auction house.
The embargo works by buying as much of the raw materials as possible to keep them away from the competition. Each stack of herbs is half a dozen glyphs the competition won’t be selling. A hundred stacks is 600 glyphs they won’t be listing. The goal is to allow the undercutters to keep selling their items, but prevent them from crafting replacements. Let them have their low-price walls, since you need them to sell what they already have. Their sales will eventually use up the last of their stockpiles, and the wall will disintegrates on its own. With the wall gone, prices will rise rapidly along with your profits, since you’re the only one left with any herbs. (We can dream, can’t we?)
The embargo starts by picking a price that’s unaffordable for the competition to maintain his selling price. If he’s selling glyphs for 3g, buying any herbs less than 25g a stack will quickly complicate his plans. If he has herb farmers sending him cheap herbs, offer to pay more. By cleaning all of their materials out of the auction house, the battle changes from who has the lowest selling price to who is willing to pay the most for materials. While before you were forced to react to your competitor’s postings, he is now being forced to react to your purchases.
Embargoes aren’t limited to just the herb market, of course. Buy up all of the saronite ore, and the jewelcrafters stop prospecting gems. Buy up all of the eternal earth, and they stop making jewelry and a large source of infinite dust goes away. No eternal water, no Eternal Belt Buckles. No eternal life, no Darkmoon cards. Buy up all the Righteous Orbs, and you don’t have to worry about anyone else making Crusader scrolls. (When you hear gold tycoons talk about “shutting down the market”, this is what they are referring to.)
What to do with it all
A successful embargo could leave you holding on to hundreds or thousands of stacks of herbs and ore as your purchases start to outrun your sales. You don’t want to sell them, because you’d just be breaking your own embargo when a competitor buys them. There comes a point when making the goods go away becomes just as important as buying them in the first place.
One method of disposing of herbs is our dear friend Jessica. The Ink of the Sea from a hundred stacks of herbs down can be traded in for three stacks of Snowfall Ink. A dozen Darkmoon decks will consume a thousand stacks of herbs. You can make a lot of herbs go away with this method and might even make a profit out of it.
Inscription also isn’t the only market for herbs. Rolling an alchemist to make flasks and potions can be a handy way to take excess herbs out of the glyph market, as each flask uses half a stack of herbs. With the introduction of Frozo, the price of Frozen Orbs is closely linked to the price of frost lotus and eternal life, so your flask operation could be running into the back end of your own embargo.
Another common target for embargoing is saronite ore, which has the advantage of having multiple methods of disposal. It can be prospected into gems and dust, and alchemists will take some of the gems to transmute into epics. It can be smelted and sold to a vendor, or it can be transmuted into titanium bars. It takes 16 stacks of saronite ore to make one stack of titanium bars, and 48 stacks will make a stack of titansteel.
Looking to make more WoW gold?
Check out the secret tactics you can use to legally and easily generate up to 427 gold per hour or more in World of Warcraft without using hacks or cheats.
Get ready to make more gold playing WoW than you have ever seen before.
World of Warcraft In-game Leveling Guides
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Posted on 2010 under WoW Gold Tips |
20
Aug

I am a huge fan of Reddits section called IAMA where people who are interesting in one way or another allow others to ask them questions.
I found one that was recently posted by a man claiming to bot 150 seperate accounts over 15 computers running 24 hours/day. You can read all the entires and questions here.
He also claims to make 150,000 – 200,000g a day on his bots.
I do not condone the use of bots or selling gold but it’s interesting to see how a person can turn fake currency into real life money for a living.
WoW Bot Runner and Gold Seller Answers Questions an article by: WoWConfidential Gold Making in WoW

Random Posts

Posted on 2010 under WoW Gold Tips |
18
Aug
by Michael Gray
The beta is providing a lot of tantalizing hints about what professions will be like in the expansion. There have been enormous efforts to reconcile the relative power levels of each profession, and I think the developers have made huge strides in that regard.
Random stats on crafted items are making a comeback through items like Charred Dragonscale Shoulders. While these shoulders are obviously a shaman item, since hunters don’t use their intellect, the random enchant portion will keep the shoulders interesting for many of our dearly beloved totem jockeys. (Heck, inevitably a hunter or two will be wearing them, despite the intellect.) Since intellect will provide direct scaling to spellpower, that random stat bonus could be very interesting.
Multiple skill-ups
We can’t forget that some difficult-to-make recipes can result in more than one skill-up. While I’ve not seen it confirmed yet, I wouldn’t be surprised to see items like the Earthsoul Boots providing multiple skill-ups. Not only is the item itself purple, the recipe requires a leatherworking of 475 to perform.
Engineering
Engineering is getting some pretty nice benefits in Cataclysm. The big news is that engineers will be getting jewelcrafting-like bonuses from cogwheels and hydraulic pumps. These engineer-only enhancements will socket onto their gear. Those of you who’ve been dying to roleplay engineering-based power armor soldiers will finally get your chance.
There are other enhancements for engineer’s gear also, of course. Synapse Springs will enhance intellect for a period of time, and other gadgets are being added all the time. It seems as if Cataclysm will finally be the expansion in which engineers get some stat parity with other professions.
There’s no announced equivalent of the Mechano-hog yet, though, which is kind of a bummer. But, like I’ve said before, Cataclysm is still in the beta; anything could change. We can still hope for a goblin-themed hot rod or something.
Enchanting
Enchanting has always been a workhorse profession. Ever since the days of vanilla World of Warcraft, getting your gear properly enchanted has been the way to signify yourself as a knowledgeable player. In Cataclysm, that’s not really going to change.
What is going to change, however, is the addition of new procs and new enchanting dynamics. I can’t help but hope that some of the proc-based enchants will make it to raiding level, instead of simply being marginalized as “leveling enchants.” Weapon enchants like Landside, though, are almost definitely going to be first-tier raiding enchants, which is at least a little more interesting than plain old raw strength or agility.
Alchemy
Alchemy actually feels a lot like it did in Wrath of the Lich King, with a few relatively minor exceptions. The alchemist’s stone is pretty cool, and its metric ton of stamina proves that the developers are serious about making sure everyone cares about survivability. The transmutation structure for pyrium resembles the metal from Wrath, but the krovalian gold required by engineers could be a nice touch. If the teleportation potion makes it to live servers, we could see alchemists selling quick trips to Deepholm.
These gimmicks aside, though, alchemy is alchemy. You make potions to restore mana and health, and flasks to buff various stats. Like enchanting, alchemy has always been such a staple of successful WoW careers that it’s hard to improve on such a reliable craft.
Blacksmithing
We’re already seeing some awesome gear for blacksmiths to make. Even the poleaxe carries over 500 stamina. Blacksmiths are going to be incredibly busy supplying raiders and PvP players their initial gear, since it seems likely that this crafted gear will be the best stuff available before the first tier of endgame content.
We can only hold on tightly while we wait to see what else will be revealed in the beta. It’s still a little early to feel like we’re seeing final versions of anything, but professions seem like they’ll play a vital role to kickstarting any character into the endgame. This will feel like a repeat to those of us who were busy crafters at the beginning of Wrath, but hopefully the good times will last a little longer this time.
Looking to make more WoW gold?
Check out the secret tactics you can use to legally and easily generate up to 427 gold per hour or more in World of Warcraft without using hacks or cheats.
Get ready to make more gold playing WoW than you have ever seen before.
World of Warcraft In-game Leveling Guides
World of Warcraft leveling take a huge leap forward with Zygor Guides 2.0, the fastest, most powerful leveling guides in the world.
Leveling has NEVER been this easy! You will be leveling so fast with this, you might think you’re cheating. But you’re not, Joana’s leveling guide mod is 100% legal with Blizzard.
Read more… »
Posted on 2010 under WoW Gold Tips |
12
Aug
by Basil Berntsen
Sometimes, the cheapest way to acquire the quantity of farmed mats you need is to buy them direct from a farmer. Buying them on the auction house is probably more convenient; however, your farmer has to pay the AH cut, and you have to beat your competitors to it. Having a farmer send everything they farm cash on delivery every day is a much more efficient way and has some serious benefits for both sides of the deal. How can you find farmers and convince them to send you goods instead of listing them on the AH?
This is not a one-way deal. You need to make it better for a farmer to ship directly to you than it would be for them to go and post their items for sale. To do that, let’s look at the annoying parts of selling farmed goods.
- Unsold inventory If you list 20 stacks of herbs on the AH, it’s possible that you’ll get undercut and the demand will never outweigh the additional supply, meaning you won’t sell your stock. This costs you your deposit fee (which goes up as you make longer auctions).
- Delayed reward Even when your items sell, they don’t always sell right away.
- Uncertain prices Prices can vary wildly, and you never know how low you’ll have to post stock at to make it move.
- Auction house cut You make 5 percent less than your clients were willing to pay, every time you make a sale.
On a few fronts, it’s clearly better for them to sell direct. No AH cut, and assuming you are buying in volume, no unsold inventory. Many farmers like the idea of not having any volatility in pricing either. That said, they’re currently doing business in a way they’re comfortable with, and there may be a mental barrier for them to overcome.
Finding suppliers
So how do you find farmers? Here are a few techniques I’ve used with moderate success.
- Look through the posted auctions for the day as well as your purchase history (if your addon supports it, like Auctioneer does) to figure out who you have been buying form.
- Advertise in trade that you’re looking for a miner (or herbalist or skinner).
- Go to the zone where whatever you are looking for is farmed, and ask around in general chat if anyone is farming.
Once you find these people, add them to your friends list and get in touch. It’s probably better to watch for them for a few days and hopefully catch them online rather than sending an in-game mail immediately, as they’re much less likely to ask a question before deciding via mail.
Agreeing to a price
When you talk to farmers, be prepared to answer a few questions. Mostly importantly, talk price. All else being equal, price is the most important piece of this negotiation. You need to negotiate knowing that they’re saving 5 percent from the AH cut, but remember that they’re comfortable with what they’re doing now and you may have to overcome that comfort barrier. Still, just pointing the 5 percent out and offering guaranteed sales for the same price they make now has gotten me quite far with my farmers.
Of course, pricing goes up and down on the auction house, and they may challenge you about that. Generally, I tell them that while time is sometimes true, the average price will always be fair market, and they’re just as likely to sell me stock above market price as they are below it. Combine that with the 5 percent savings on the fees, and we’re usually in business.
Keeping suppliers
You want to encourage your new friends to send you as much stock as possible, so I have a few techniques I use to aid with this. For starters, put together a file (I use Google Docs) with all their names, as well as some details like what they farm and how much you pay. Now add some place to keep track of how much stock they send you, and add a little room for a note about what they do with their main on Tuesday nights. If it’s raiding or PvE, I have found that sending them an thank-you flask for especially large orders has gotten people sending me more product in the long run. I also tip Eternal Belt Buckles, meta gems and enchanting mats.
Also, picking up your cash on delivery mail every day is a big boost for your suppliers, as it allows them to be able to count on when they’ll receive the money. Also, if you will be unable to check mail for a few days, remember that COD mail only lasts two days, not the standard 30.
Renegotiation
Sometimes, the market price will change and your costs will need to be lowered. When this happens, remember that it’s going to cost your suppliers gold. Make sure to mention that you wouldn’t be doing this if it weren’t for the AH price change. For this to be worth the risk of losing a good supplier, you probably want to make darn sure it’s not just a temporary bubble of stock. Also, be open to your suppliers renegotiating with you if they feel they deserve a higher price.
Another point: The time to try and get some of the 5 percent they’re saving in AH fees is not during the initial negotiation, it’s after they’ve made a couple of sales to you and maybe you’ve sent them a thank-you tip for a large delivery. At this point, you’re probably their favorite character in the game, and asking for half of the AH fee you’re saving them is most likely to succeed.
Looking to make more WoW gold?
Check out the secret tactics you can use to legally and easily generate up to 427 gold per hour or more in World of Warcraft without using hacks or cheats.
Get ready to make more gold playing WoW than you have ever seen before.
World of Warcraft In-game Leveling Guides
World of Warcraft leveling take a huge leap forward with Zygor Guides 2.0, the fastest, most powerful leveling guides in the world.
Leveling has NEVER been this easy! You will be leveling so fast with this, you might think you’re cheating. But you’re not, Joana’s leveling guide mod is 100% legal with Blizzard.
Read more… »